SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling
Contents
Availability
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_HINT_JOYSTICK_THREAD(3)
Description
The variable can be set to the following values:
• "0": A separate thread is not used.
• "1": A separate thread is used for handling raw input messages. (default)
This hint should be set before SDL is initialized.
Header File
Defined in SDL3/SDL_hints.h
Name
SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling
joystick detection and raw input messages on Windows.
Synopsis
#include"SDL3/SDL.h"#defineSDL_HINT_JOYSTICK_THREADSDL_JOYSTICK_THREAD"
