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SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                        SDL_HINT_JOYSTICK_THREAD(3)

Description

       The variable can be set to the following values:

       • "0": A separate thread is not used.

       • "1": A separate thread is used for handling raw input messages. (default)

       This hint should be set before SDL is initialized.

Header File

       Defined in SDL3/SDL_hints.h

Name

       SDL_HINT_JOYSTICK_THREAD  -  A variable controlling whether a separate thread should be used for handling
       joystick detection and raw input messages on Windows.

Synopsis

#include"SDL3/SDL.h"#defineSDL_HINT_JOYSTICK_THREADSDL_JOYSTICK_THREAD"

See Also