SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller
Contents
Availability
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_HINT_JOYSTICK_WGI(3)
Description
The variable can be set to the following values:
• "0": WGI is not used.
• "1": WGI is used. (default)
This hint should be set before SDL is initialized.
Header File
Defined in SDL3/SDL_hints.h
Name
SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller
handling.
Synopsis
#include"SDL3/SDL.h"#defineSDL_HINT_JOYSTICK_WGISDL_JOYSTICK_WGI"
