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SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                           SDL_HINT_JOYSTICK_WGI(3)

Description

       The variable can be set to the following values:

       • "0": WGI is not used.

       • "1": WGI is used. (default)

       This hint should be set before SDL is initialized.

Header File

       Defined in SDL3/SDL_hints.h

Name

       SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller
       handling.

Synopsis

#include"SDL3/SDL.h"#defineSDL_HINT_JOYSTICK_WGISDL_JOYSTICK_WGI"

See Also