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SDL_HINT_RENDER_DRIVER - A variable specifying which render driver to use.

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                          SDL_HINT_RENDER_DRIVER(3)

Description

       If  the  application  doesn't  pick  a  specific renderer to use, this variable specifies the name of the
       preferred renderer. If the preferred renderer can't be initialized, creating a renderer will fail.

       This variable is case insensitive and can be set to the following values:

       • "direct3d"

       • "direct3d11"

       • "direct3d12"

       • "opengl"

       • "opengles2"

       • "opengles"

       • "metal"

       • "vulkan"

       • "gpu"

       • "software"

       This hint accepts a comma-separated list of driver names, and each will be tried in the order listed when
       creating a renderer until one succeeds or all of them fail.

       The default varies by platform, but it's the first one in the list  that  is  available  on  the  current
       platform.

       This hint should be set before creating a renderer.

Name

       SDL_HINT_RENDER_DRIVER - A variable specifying which render driver to use.

Synopsis

#include<SDL3/SDL_hints.h>#defineSDL_HINT_RENDER_DRIVER"SDL_RENDER_DRIVER"

See Also