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SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                       SDL_HINT_RENDER_GPU_DEBUG(3)

Description

       This variable can be set to the following values:

       • "0": Disable debug mode use (default)

       • "1": Enable debug mode use

       This hint should be set before creating a renderer.

Name

       SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.

Synopsis

#include<SDL3/SDL_hints.h>#defineSDL_HINT_RENDER_GPU_DEBUG"SDL_RENDER_GPU_DEBUG"

See Also