SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.
Contents
Availability
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_HINT_RENDER_GPU_DEBUG(3)
Description
This variable can be set to the following values:
• "0": Disable debug mode use (default)
• "1": Enable debug mode use
This hint should be set before creating a renderer.
Name
SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.
Synopsis
#include<SDL3/SDL_hints.h>#defineSDL_HINT_RENDER_GPU_DEBUG"SDL_RENDER_GPU_DEBUG"
