SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.
Contents
Availability
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_HINT_RENDER_LINE_METHOD(3)
Description
The variable can be set to the following values:
• "0": Use the default line drawing method (Bresenham's line algorithm)
• "1": Use the driver point API using Bresenham's line algorithm (correct, draws many points)
• "2": Use the driver line API (occasionally misses line endpoints based on hardware driver quirks
• "3": Use the driver geometry API (correct, draws thicker diagonal lines)
This hint should be set before creating a renderer.
Name
SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.
Synopsis
#include<SDL3/SDL_hints.h>#defineSDL_HINT_RENDER_LINE_METHOD"SDL_RENDER_LINE_METHOD"
