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SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                     SDL_HINT_RENDER_LINE_METHOD(3)

Description

       The variable can be set to the following values:

       • "0": Use the default line drawing method (Bresenham's line algorithm)

       • "1": Use the driver point API using Bresenham's line algorithm (correct, draws many points)

       • "2": Use the driver line API (occasionally misses line endpoints based on hardware driver quirks

       • "3": Use the driver geometry API (correct, draws thicker diagonal lines)

       This hint should be set before creating a renderer.

Name

       SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.

Synopsis

#include<SDL3/SDL_hints.h>#defineSDL_HINT_RENDER_LINE_METHOD"SDL_RENDER_LINE_METHOD"

See Also