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SDL_HINT_WAVE_TRUNCATION - A variable controlling how a truncated WAVE file is handled.

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                        SDL_HINT_WAVE_TRUNCATION(3)

Description

       A  WAVE  file is considered truncated if any of the chunks are incomplete or the data chunk size is not a
       multiple of the block  size.  By  default,  SDL  decodes  until  the  first  incomplete  block,  as  most
       applications seem to do.

       The variable can be set to the following values:

       • "verystrict" - Raise an error if the file is truncated.

       • "strict" - Like "verystrict", but the size of the RIFF chunk is ignored.

       • "dropframe" - Decode until the first incomplete sample frame.

       • "dropblock" - Decode until the first incomplete block. (default)

       This hint should be set before calling SDL_LoadWAV() or SDL_LoadWAV_IO()

Name

       SDL_HINT_WAVE_TRUNCATION - A variable controlling how a truncated WAVE file is handled.

Synopsis

#include<SDL3/SDL_hints.h>#defineSDL_HINT_WAVE_TRUNCATION"SDL_WAVE_TRUNCATION"

See Also