SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
instance_id
the joystick instance ID.
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
Return Value
Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an
invalid index.
See Also
•(3), SDL_GetJoysticks(3), •(3), SDL_OpenGamepad(3) Simple Directmedia Layer SDL 3.2.10 SDL_IsGamepad(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_IsGamepad(SDL_JoystickIDinstance_id);
