Blast-Radius Aware AI Code Review for Business-Critical Systems
LiveReview LiveReview Explore LiveReview

SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

instance_id
              the joystick instance ID.

Header File

       Defined in SDL3/SDL_gamepad.h

Name

       SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

Return Value

       Returns  true  if  the given joystick is supported by the gamepad interface, false if it isn't or it's an
       invalid index.

See Also

(3), SDL_GetJoysticks(3), (3), SDL_OpenGamepad(3)

Simple Directmedia Layer                           SDL 3.2.10                                   SDL_IsGamepad(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_IsGamepad(SDL_JoystickIDinstance_id);

See Also