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SDL_JoyDeviceEvent - Joystick device event structure (event.jdevice.*)

Availability

       This struct is available since SDL 3.2.0.

Description

       SDL will send JOYSTICK_ADDED events for devices that are already plugged in during SDL_Init.

Name

       SDL_JoyDeviceEvent - Joystick device event structure (event.jdevice.*)

See Also

SDL_GamepadDeviceEvent(3type)

Simple Directmedia Layer                           SDL 3.2.20                          SDL_JoyDeviceEvent(3type)

Synopsis

#include<SDL3/SDL_events.h>typedefstructSDL_JoyDeviceEvent{SDL_EventTypetype;/**<SDL_EVENT_JOYSTICK_ADDEDorSDL_EVENT_JOYSTICK_REMOVEDorSDL_EVENT_JOYSTICK_UPDATE_COMPLETE*/Uint32reserved;Uint64timestamp;/**<Innanoseconds,populatedusingSDL_GetTicksNS()*/SDL_JoystickIDwhich;/**<Thejoystickinstanceid*/}SDL_JoyDeviceEvent;

See Also