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SDL_JoystickGetAxis - Get the current state of an axis

Description

SDL_JoystickGetAxis returns the current state of the given axis on the given joystick.

       On  most modern joysticks the X axis is usually represented by axis 0 and the Y axis by axis 1. The value
       returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768) representing the  current  position
       of the axis, it maybe necessary to impose certain tolerances on these values to account for jitter. It is
       worth noting that some joysticks use axes 2 and 3 for extra buttons.

Examples

       Sint16 x_move, y_move;
       SDL_Joystick *joy1;
       .
       .
       x_move=SDL_JoystickGetAxis(joy1, 0);
       y_move=SDL_JoystickGetAxis(joy1, 1);

Name

       SDL_JoystickGetAxis - Get the current state of an axis

Return Value

       Returns a 16-bit signed integer representing the current position of the axis.

See Also

SDL_JoystickNumAxes

SDL                                          Tue 11 Sep 2001, 23:00                       SDL_JoystickGetAxis(3)

Synopsis

#include"SDL.h"Sint16SDL_JoystickGetAxis(SDL_Joystick*joystick,intaxis);

See Also