SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
Function Parameters
src the data stream for the surface.
closeio
if true, calls SDL_CloseIO () on src before returning, even in the case of an error.
Header File
Defined in SDL3/SDL_surface.h
Name
SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.
Return Value
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_DestroySurface(3), •(3), SDL_LoadBMP(3), •(3), SDL_SaveBMP_IO(3) Simple Directmedia Layer SDL 3.2.10 SDL_LoadBMP_IO(3)
Synopsis
#include"SDL3/SDL.h"SDL_Surface*SDL_LoadBMP_IO(SDL_IOStream*src,boolcloseio);
Thread Safety
It is safe to call this function from any thread.
