SDL_MemoryBarrierAcquireFunction - Insert a memory acquire barrier (function version).
Contents
Availability
This function is available since SDL 3.2.0.
Description
Please refer to SDL_MemoryBarrierRelease for details. This is a function version, which might be useful
if you need to use this functionality from a scripting language, etc. Also, some of the macro versions
call this function behind the scenes, where more heavy lifting can happen inside of SDL. Generally,
though, an app written in C/C++/etc should use the macro version, as it will be more efficient.
Name
SDL_MemoryBarrierAcquireFunction - Insert a memory acquire barrier (function version).
See Also
SDL_MemoryBarrierAcquire(3) Simple Directmedia Layer SDL 3.2.20 SDL_MemoryBarrierAcquireFunction(3)
Synopsis
#include<SDL3/SDL_atomic.h>voidSDL_MemoryBarrierAcquireFunction(void);
Thread Safety
Obviously this function is safe to use from any thread at any time, but if you find yourself needing
this, you are probably dealing with some very sensitive code; be careful!
