SDL_MouseID - This is a unique ID for a mouse for the time it is connected to the system, and is never
Contents
Availability
This datatype is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_MouseID(3type)
Description
If the mouse is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.
Name
SDL_MouseID - This is a unique ID for a mouse for the time it is connected to the system, and is never
reused for the lifetime of the application.
Synopsis
#include<SDL3/SDL_mouse.h>typedefUint32SDL_MouseID;
