#include"SDL3/SDL.h"typedefstructSDL_MouseMotionEvent{SDL_EventTypetype;/**<SDL_EVENT_MOUSE_MOTION*/Uint32reserved;Uint64timestamp;/**<Innanoseconds,populatedusingSDL_GetTicksNS()*/SDL_WindowIDwindowID;/**<Thewindowwithmousefocus,ifany*/SDL_MouseIDwhich;/**<Themouseinstanceidinrelativemode,SDL_TOUCH_MOUSEIDfortouchevents,or0*/SDL_MouseButtonFlagsstate;/**<Thecurrentbuttonstate*/floatx;/**<Xcoordinate,relativetowindow*/floaty;/**<Ycoordinate,relativetowindow*/floatxrel;/**<TherelativemotionintheXdirection*/floatyrel;/**<TherelativemotionintheYdirection*/}SDL_MouseMotionEvent;