SDL_OpenStorage - Opens up a container using a client-provided storage interface.
Contents
Availability
This function is available since SDL 3.2.0.
Description
Applications do not need to use this function unless they are providing their own SDL_Storage
implementation. If you just need an SDL_Storage, you should use the built-in implementations in SDL, like
SDL_OpenTitleStorage() or SDL_OpenUserStorage().
This function makes a copy of iface and the caller does not need to keep it around after this call.
Function Parameters
iface the interface that implements this storage, initialized using SDL_INIT_INTERFACE().
userdata
the pointer that will be passed to the interface functions.
Name
SDL_OpenStorage - Opens up a container using a client-provided storage interface.
Return Value
Returns a storage container on success or NULL on failure; call SDL_GetError() for more information.
See Also
SDL_CloseStorage(3), SDL_GetStorageFileSize(3), SDL_GetStorageSpaceRemaining(3), SDL_INIT_INTERFACE(3), SDL_ReadStorageFile(3), SDL_StorageReady(3), SDL_WriteStorageFile(3) Simple Directmedia Layer SDL 3.2.20 SDL_OpenStorage(3)
Synopsis
#include<SDL3/SDL_storage.h>SDL_Storage*SDL_OpenStorage(constSDL_StorageInterface*iface,void*userdata);
