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SDL_PLATFORM_WIN32 - A preprocessor macro that is only defined if compiling for desktop Windows.

Availability

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                              SDL_PLATFORM_WIN32(3)

Description

       Despite  the  "32", this also covers 64-bit Windows; as an informal convention, its system layer tends to
       still be referred to as "the Win32 API."

Header File

       Defined in SDL3/SDL_platform_defines.h

Name

       SDL_PLATFORM_WIN32 - A preprocessor macro that is only defined if compiling for desktop Windows.

Synopsis

#include"SDL3/SDL.h"#defineSDL_PLATFORM_WIN321

See Also