SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.
Contents
Availability
This macro is available since SDL 3.2.0.
Description
This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own
more-specific platform macros, too.
Header File
Defined in SDL3/SDL_platform_defines.h
Name
SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.
See Also
•(3), SDL_PLATFORM_WIN32(3), •(3), SDL_PLATFORM_XBOXONE(3), •(3), SDL_PLATFORM_XBOXSERIES(3), •(3), SDL_PLATFORM_WINGDK(3), •(3), SDL_PLATFORM_GDK(3) Simple Directmedia Layer SDL 3.2.10 SDL_PLATFORM_WINDOWS(3)
Synopsis
#include"SDL3/SDL.h"#defineSDL_PLATFORM_WINDOWS1
