SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render
Contents
Availability
This function is available since SDL 3.2.0.
Description
This takes into account several states:
• The window dimensions.
• The logical presentation settings
( SDL_SetRenderLogicalPresentation )
• The scale ( SDL_SetRenderScale )
• The viewport ( SDL_SetRenderViewport )
Function Parameters
renderer
the rendering context.
x the x coordinate in render coordinates.
y the y coordinate in render coordinates.
window_x
a pointer filled with the x coordinate in window coordinates.
window_y
a pointer filled with the y coordinate in window coordinates.
Header File
Defined in SDL3/SDL_render.h
Name
SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render
coordinates.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_SetRenderLogicalPresentation(3), •(3), SDL_SetRenderScale(3), •(3), SDL_SetRenderViewport(3) Simple Directmedia Layer SDL 3.2.10 SDL_RenderCoordinatesToWindow(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_RenderCoordinatesToWindow(SDL_Renderer*renderer,floatx,floaty,float*window_x,float*window_y);
Thread Safety
This function should only be called on the main thread.
