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SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

renderer
              the renderer which should draw a rectangle.

       rect   a pointer to the destination rectangle, or NULL to outline the entire rendering target.

Name

       SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.

Return Value

       for more information.

See Also

SDL_RenderRects(3)

Simple Directmedia Layer                           SDL 3.2.20                                  SDL_RenderRect(3)

Synopsis

#include<SDL3/SDL_render.h>boolSDL_RenderRect(SDL_Renderer*renderer,constSDL_FRect*rect);

Thread Safety

       This function should only be called on the main thread.

See Also