SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
renderer
the renderer which should draw a rectangle.
rect a pointer to the destination rectangle, or NULL to outline the entire rendering target.
Name
SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.
Return Value
for more information.
See Also
SDL_RenderRects(3) Simple Directmedia Layer SDL 3.2.20 SDL_RenderRect(3)
Synopsis
#include<SDL3/SDL_render.h>boolSDL_RenderRect(SDL_Renderer*renderer,constSDL_FRect*rect);
Thread Safety
This function should only be called on the main thread.
