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SDL_SetClipRect - Sets the clipping rectangle for a surface.

Description

       Sets  the clipping rectangle for a surface. When this surface is the destination of a blit, only the area
       within the clip rectangle will be drawn into.

       The rectangle pointed to by rect will be clipped to the edges of the surface so that the  clip  rectangle
       for a surface can never fall outside the edges of the surface.

       If rect is NULL the clipping rectangle will be set to the full size of the surface.

Name

       SDL_SetClipRect - Sets the clipping rectangle for a surface.

See Also

SDL_GetClipRect, SDL_BlitSurface, SDL_Surface

SDL                                          Tue 11 Sep 2001, 23:01                           SDL_SetClipRect(3)

Synopsis

#include"SDL.h"voidSDL_SetClipRect(SDL_Surface*surface,SDL_Rect*rect);

See Also