SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
render_pass
a render pass handle.
blend_constants
the blend constant color.
Name
SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
See Also
SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3) Simple Directmedia Layer SDL 3.2.20 SDL_SetGPUBlendConstants(3)
Synopsis
#include<SDL3/SDL_gpu.h>voidSDL_SetGPUBlendConstants(SDL_GPURenderPass*render_pass,SDL_FColorblend_constants);
