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SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

render_pass
              a render pass handle.

       blend_constants
              the blend constant color.

Name

       SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.

See Also

SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)

Simple Directmedia Layer                           SDL 3.2.20                        SDL_SetGPUBlendConstants(3)

Synopsis

#include<SDL3/SDL_gpu.h>voidSDL_SetGPUBlendConstants(SDL_GPURenderPass*render_pass,SDL_FColorblend_constants);

See Also