logo
Free, unlimited AI code reviews that run on commit
git-lrc git-lrc GitHub Install Now We'd appreciate a star git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt

SDL_SetGPUBufferName - Sets an arbitrary string constant to label a buffer.

Availability

       This function is available since SDL 3.2.0.

Description

       You  should  use SDL_PROP_GPU_BUFFER_CREATE_NAME_STRING with SDL_CreateGPUBuffer instead of this function
       to avoid thread safety issues.

Function Parameters

device a GPU Context.

       buffer a buffer to attach the name to.

       text   a UTF-8 string constant to mark as the name of the buffer.

Name

       SDL_SetGPUBufferName - Sets an arbitrary string constant to label a buffer.

See Also

SDL_CreateGPUBuffer(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_SetGPUBufferName(3)

Synopsis

#include<SDL3/SDL_gpu.h>voidSDL_SetGPUBufferName(SDL_GPUDevice*device,SDL_GPUBuffer*buffer,constchar*text);

Thread Safety

       This function is not thread safe, you must make sure the buffer is not simultaneously used by  any  other
       thread.

See Also