SDL_SetGPUScissor - Sets the current scissor state on a command buffer.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_SetGPUScissor(3)
Function Parameters
render_pass
a render pass handle.
scissor
the scissor area to set.
Name
SDL_SetGPUScissor - Sets the current scissor state on a command buffer.
Synopsis
#include<SDL3/SDL_gpu.h>voidSDL_SetGPUScissor(SDL_GPURenderPass*render_pass,constSDL_Rect*scissor);
