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SDL_SetJoystickVirtualButton - Set the state of a button on an opened virtual joystick.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                    SDL_SetJoystickVirtualButton(3)

Description

       Please note that values set here will not be applied until the next call to

       SDL_UpdateJoysticks  ,  which  can either be called directly, or can be called indirectly through various
       other SDL APIs, including, but not limited to the following:

       SDL_PollEvent , SDL_PumpEvents ,

       SDL_WaitEventTimeout ,

       SDL_WaitEvent .

Function Parameters

joystick
              the virtual joystick on which to set state.

       button the index of the button on the virtual joystick to update.

       down   true if the button is pressed, false otherwise.

Header File

       Defined in SDL3/SDL_joystick.h

Name

       SDL_SetJoystickVirtualButton - Set the state of a button on an opened virtual joystick.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

Synopsis

#include"SDL3/SDL.h"boolSDL_SetJoystickVirtualButton(SDL_Joystick*joystick,intbutton,booldown);

See Also