SDL_SetJoystickVirtualButton - Set the state of a button on an opened virtual joystick.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_SetJoystickVirtualButton(3)
Description
Please note that values set here will not be applied until the next call to
SDL_UpdateJoysticks , which can either be called directly, or can be called indirectly through various
other SDL APIs, including, but not limited to the following:
SDL_PollEvent , SDL_PumpEvents ,
SDL_WaitEventTimeout ,
SDL_WaitEvent .
Function Parameters
joystick
the virtual joystick on which to set state.
button the index of the button on the virtual joystick to update.
down true if the button is pressed, false otherwise.
Header File
Defined in SDL3/SDL_joystick.h
Name
SDL_SetJoystickVirtualButton - Set the state of a button on an opened virtual joystick.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Synopsis
#include"SDL3/SDL.h"boolSDL_SetJoystickVirtualButton(SDL_Joystick*joystick,intbutton,booldown);
