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SDL_SetJoystickVirtualTouchpad - Set touchpad finger state on an opened virtual joystick.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                  SDL_SetJoystickVirtualTouchpad(3)

Description

       Please note that values set here will not be applied until the next call to

       SDL_UpdateJoysticks  ,  which  can either be called directly, or can be called indirectly through various
       other SDL APIs, including, but not limited to the following:

       SDL_PollEvent , SDL_PumpEvents ,

       SDL_WaitEventTimeout ,

       SDL_WaitEvent .

Function Parameters

joystick
              the virtual joystick on which to set state.

       touchpad
              the index of the touchpad on the virtual joystick to update.

       finger the index of the finger on the touchpad to set.

       down   true if the finger is pressed, false if the finger is released.

       x      the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin  in  the  upper
              left.

       y      the  y  coordinate  of the finger on the touchpad, normalized 0 to 1, with the origin in the upper
              left.

       pressure
              the pressure of the finger.

Header File

       Defined in SDL3/SDL_joystick.h

Name

       SDL_SetJoystickVirtualTouchpad - Set touchpad finger state on an opened virtual joystick.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

Synopsis

#include"SDL3/SDL.h"boolSDL_SetJoystickVirtualTouchpad(SDL_Joystick*joystick,inttouchpad,intfinger,booldown,floatx,floaty,floatpressure);

See Also