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SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.

Availability

       This function is available since SDL 3.2.0.

Description

       Each  render  target  has  its own clip rectangle. This function sets the cliprect for the current render
       target.

Function Parameters

renderer
              the rendering context.

       rect   an SDL_Rect
               structure representing the clip area, relative to the viewport, or NULL to disable clipping.

Header File

       Defined in SDL3/SDL_render.h

Name

       SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

See Also

(3), SDL_GetRenderClipRect(3), (3), SDL_RenderClipEnabled(3)

Simple Directmedia Layer                           SDL 3.2.10                           SDL_SetRenderClipRect(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_SetRenderClipRect(SDL_Renderer*renderer,constSDL_Rect*rect);

Thread Safety

       This function should only be called on the main thread.

See Also