SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.
Contents
Availability
This function is available since SDL 3.2.0.
Description
Each render target has its own clip rectangle. This function sets the cliprect for the current render
target.
Function Parameters
renderer
the rendering context.
rect an SDL_Rect
structure representing the clip area, relative to the viewport, or NULL to disable clipping.
Header File
Defined in SDL3/SDL_render.h
Name
SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GetRenderClipRect(3), •(3), SDL_RenderClipEnabled(3) Simple Directmedia Layer SDL 3.2.10 SDL_SetRenderClipRect(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_SetRenderClipRect(SDL_Renderer*renderer,constSDL_Rect*rect);
Thread Safety
This function should only be called on the main thread.
