SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The default texture scale mode is SDL_SCALEMODE_LINEAR.
If the scale mode is not supported, the closest supported mode is chosen.
Function Parameters
texture
the texture to update.
scaleMode
the SDL_ScaleMode to use for texture scaling.
Name
SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.
Return Value
for more information.
See Also
SDL_GetTextureScaleMode(3) Simple Directmedia Layer SDL 3.2.20 SDL_SetTextureScaleMode(3)
Synopsis
#include<SDL3/SDL_render.h>boolSDL_SetTextureScaleMode(SDL_Texture*texture,SDL_ScaleModescaleMode);
Thread Safety
This function should only be called on the main thread.
