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SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.

Availability

       This function is available since SDL 3.2.0.

Description

       The default texture scale mode is SDL_SCALEMODE_LINEAR.

       If the scale mode is not supported, the closest supported mode is chosen.

Function Parameters

texture
              the texture to update.

       scaleMode
              the SDL_ScaleMode to use for texture scaling.

Name

       SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.

Return Value

       for more information.

See Also

SDL_GetTextureScaleMode(3)

Simple Directmedia Layer                           SDL 3.2.20                         SDL_SetTextureScaleMode(3)

Synopsis

#include<SDL3/SDL_render.h>boolSDL_SetTextureScaleMode(SDL_Texture*texture,SDL_ScaleModescaleMode);

Thread Safety

       This function should only be called on the main thread.

See Also