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SDL_StopTextInput - Stop receiving any text input events in a window.

Availability

       This function is available since SDL 3.2.0.

Description

       If SDL_StartTextInput() showed the screen keyboard, this function will hide it.

Function Parameters

window the window to disable text input.

Name

       SDL_StopTextInput - Stop receiving any text input events in a window.

Return Value

       for more information.

See Also

SDL_StartTextInput(3)

Simple Directmedia Layer                           SDL 3.2.20                               SDL_StopTextInput(3)

Synopsis

#include<SDL3/SDL_keyboard.h>boolSDL_StopTextInput(SDL_Window*window);

Thread Safety

       This function should only be called on the main thread.

See Also