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SDL_StretchSurface - Perform a stretched pixel copy from one surface to another.

Availability

       This function is available since SDL 3.4.0.

Function Parameters

src    the SDL_Surface structure to be copied from.

       srcrect
              the  SDL_Rect  structure  representing  the  rectangle  to  be  copied, or NULL to copy the entire
              surface.

       dst    the SDL_Surface structure that is the blit target.

       dstrect
              the SDL_Rect structure representing the target rectangle in the destination surface,  or  NULL  to
              fill the entire destination surface.

       scaleMode
              the SDL_ScaleMode to be used.

Name

       SDL_StretchSurface - Perform a stretched pixel copy from one surface to another.

Return Value

       for more information.

See Also

SDL_BlitSurfaceScaled(3)

Simple Directmedia Layer                           SDL 3.2.20                              SDL_StretchSurface(3)

Synopsis

#include<SDL3/SDL_surface.h>boolSDL_StretchSurface(SDL_Surface*src,constSDL_Rect*srcrect,SDL_Surface*dst,constSDL_Rect*dstrect,SDL_ScaleModescaleMode);

Thread Safety

       Only one thread should be using the src and dst surfaces at any given time.

See Also