SDL_StretchSurface - Perform a stretched pixel copy from one surface to another.
Contents
Availability
This function is available since SDL 3.4.0.
Function Parameters
src the SDL_Surface structure to be copied from.
srcrect
the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire
surface.
dst the SDL_Surface structure that is the blit target.
dstrect
the SDL_Rect structure representing the target rectangle in the destination surface, or NULL to
fill the entire destination surface.
scaleMode
the SDL_ScaleMode to be used.
Name
SDL_StretchSurface - Perform a stretched pixel copy from one surface to another.
Return Value
for more information.
See Also
SDL_BlitSurfaceScaled(3) Simple Directmedia Layer SDL 3.2.20 SDL_StretchSurface(3)
Synopsis
#include<SDL3/SDL_surface.h>boolSDL_StretchSurface(SDL_Surface*src,constSDL_Rect*srcrect,SDL_Surface*dst,constSDL_Rect*dstrect,SDL_ScaleModescaleMode);
Thread Safety
Only one thread should be using the src and dst surfaces at any given time.
