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SDL_TextInputActive - Check whether or not Unicode text input events are enabled for a window.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

window the window to check.

Header File

       Defined in SDL3/SDL_keyboard.h

Name

       SDL_TextInputActive - Check whether or not Unicode text input events are enabled for a window.

Return Value

       Returns true if text input events are enabled else false.

See Also

(3), SDL_StartTextInput(3)

Simple Directmedia Layer                           SDL 3.2.10                             SDL_TextInputActive(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_TextInputActive(SDL_Window*window);

Thread Safety

       This function should only be called on the main thread.

See Also