SDL_TextureAccess - The access pattern allowed for a texture.
Contents
Availability
This enum is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_TextureAccess(3type)
Header File
Defined in SDL3/SDL_render.h
Name
SDL_TextureAccess - The access pattern allowed for a texture.
Synopsis
#include"SDL3/SDL.h"typedefenumSDL_TextureAccess{SDL_TEXTUREACCESS_STATIC,/**<Changesrarely,notlockable*/SDL_TEXTUREACCESS_STREAMING,/**<Changesfrequently,lockable*/SDL_TEXTUREACCESS_TARGET/**<Texturecanbeusedasarendertarget*/}SDL_TextureAccess;