SDL_UpdateRect - Makes sure the given area is updated on the given screen.
Contents
Description
Makes sure the given area is updated on the given screen. The rectangle must be confined within the
screen boundaries (no clipping is done).
If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire screen.
This function should not be called while 'screen' is locked.
Name
SDL_UpdateRect - Makes sure the given area is updated on the given screen.
See Also
SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface
SDL Tue 11 Sep 2001, 23:01 SDL_UpdateRect(3)
Synopsis
#include"SDL.h"voidSDL_UpdateRect(SDL_Surface*screen,Sint32x,Sint32y,Sint32w,Sint32h);
