SDL_WM_GrabInput - Grabs mouse and keyboard input.
Contents
Description
Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is
passed directly to the application, and not interpreted by a window manager, if any.
When mode is SDL_GRAB_QUERY the grab mode is not changed, but the current grab mode is returned.
typedef enum {
SDL_GRAB_QUERY,
SDL_GRAB_OFF,
SDL_GRAB_ON
} SDL_GrabMode;
Name
SDL_WM_GrabInput - Grabs mouse and keyboard input.
Return Value
The current/new SDL_GrabMode.
SDL Tue 11 Sep 2001, 23:01 SDL_WM_GrabInput(3)
Synopsis
#include"SDL.h"SDL_GrabModeSDL_WM_GrabInput(SDL_GrabModemode);
