set_color_depth - Sets the global pixel color depth. Allegro game programming library.
Contents
Description
Sets the pixel format to be used by subsequent calls to set_gfx_mode() and create_bitmap(). Valid depths
are 8 (the default), 15, 16, 24, and 32 bits. Example:
set_color_depth(32);
if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) {
abort_on_error("Couldn't set a 32 bit color resolution");
}
Note that the screen color depth won't change until the next successful call to set_gfx_mode().
Name
set_color_depth - Sets the global pixel color depth. Allegro game programming library.
See Also
get_color_depth(3alleg4), set_gfx_mode(3alleg4), set_color_conversion(3alleg4), makecol(3alleg4), getr(3alleg4), desktop_color_depth(3alleg4) Allegro version 4.4.3 set_color_depth(3alleg4)
Synopsis
#include<allegro.h>voidset_color_depth(intdepth);
