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SoCenterballManip — transform node with 3D interface for editing rotation and center

Description

SoCenterballManip is derived from SoTransform (by way of SoTransformManip). When its fields change, nodes
       following it in the scene graph rotate, scale, and/or translate.

       As a subclass of SoTransformManip, this manipulator also has a 3D interface to edit some of  its  fields.
       In this case, the interface edits the rotation and center fields.

       A manipulator differs from a dragger. When you move a dragger, no other nodes are affected. When you move
       an SoTransformManip, other nodes move along with it. (See the reference page for SoTransformManip.)

       The  interface  for  an SoCenterballManip is exactly the same as that of the SoCenterballDragger. To find
       out more about the interface, see the reference  page  for  SoCenterballDragger.  To  find  out  how  the
       manipulator uses a dragger to provide its interface, see the reference page for SoTransformManip.

       On  screen, this manipulator will surround the objects influenced by its motion. This is because it turns
       on the surroundScale part of the dragger.  (See the reference page for SoSurroundScale.)

File Format/Defaults

CenterballManip{translation000rotation0010scaleFactor111scaleOrientation0010center000}

Inherits From

       SoBase   >   SoFieldContainer   >   SoNode   >   SoTransformation  >  SoTransform  >  SoTransformManip  >
       SoCenterballManip

Methods

SoCenterballManip()
          Constructor.

     staticSoTypegetClassTypeId()
          Returns type identifier for this class.

Name

       SoCenterballManip — transform node with 3D interface for editing rotation and center

See Also

SoCenterballDragger,SoHandleBoxManip,SoJackManip,SoTabBoxManip,SoTrackballManip,SoTransformBoxManip,SoTransformerManip,SoTransform,SoTransformManipSoCenterballManip(3IV)()

Synopsis

#include<Inventor/manips/SoCenterballManip.h>

          Fields from class SoTransform:

     SoSFVec3ftranslationSoSFRotationrotationSoSFVec3fscaleFactorSoSFRotationscaleOrientationSoSFVec3fcenter

          Methods from class SoCenterballManip:

                         SoCenterballManip()staticSoTypegetClassTypeId()

          Methods from class SoTransformManip:

     SoDragger*getDragger()SbBoolreplaceNode(SoPath*p)SbBoolreplaceManip(SoPath*p,SoTransform*newOne)const

          Methods from class SoTransform:

     voidpointAt(constSbVec3f&fromPoint,constSbVec3f&toPoint)voidgetScaleSpaceMatrix(SbMatrix&mat,SbMatrix&inv)constvoidgetRotationSpaceMatrix(SbMatrix&mat,SbMatrix&inv)constvoidgetTranslationSpaceMatrix(SbMatrix&mat,SbMatrix&inv)constvoidmultLeft(constSbMatrix&mat)voidmultRight(constSbMatrix&mat)voidcombineLeft(SoTransformation*nodeOnRight)voidcombineRight(SoTransformation*nodeOnLeft)voidsetMatrix(constSbMatrix&mat)voidrecenter(constSbVec3f&newCenter)

          Methods from class SoNode:

     voidsetOverride(SbBoolstate)SbBoolisOverride()constSoNode*copy(SbBoolcopyConnections=FALSE)constvirtualSbBoolaffectsState()conststaticSoNode*getByName(constSbName&name)staticintgetByName(constSbName&name,SoNodeList&list)

          Methods from class SoFieldContainer:

     voidsetToDefaults()SbBoolhasDefaultValues()constSbBoolfieldsAreEqual(constSoFieldContainer*fc)constvoidcopyFieldValues(constSoFieldContainer*fc,SbBoolcopyConnections=FALSE)SbBoolset(constchar*fieldDataString)voidget(SbString&fieldDataString)virtualintgetFields(SoFieldList&resultList)constvirtualSoField*getField(constSbName&fieldName)constSbBoolgetFieldName(constSoField*field,SbName&fieldName)constSbBoolisNotifyEnabled()constSbBoolenableNotify(SbBoolflag)

          Methods from class SoBase:

     voidref()voidunref()constvoidunrefNoDelete()constvoidtouch()virtualSoTypegetTypeId()constSbBoolisOfType(SoTypetype)constvirtualvoidsetName(constSbName&name)virtualSbNamegetName()const

See Also