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SoRotateDiscDragger — object you can rotate like a knob by dragging With the mouse

Catalog Parts

       ┌───────────────────────────────────────────────────────────┐
       │                         Allparts                         │
       │                                                   NULLby │
       │ PartNamePartTypeDefaultTypeDefault │
       │                                                           │
       │ callbackList     NodeKitListPart   --               yes   │
       │ rotator          Separator         --               yes   │
       │ rotatorActive    Separator         --               yes   │
       │ feedback         Separator         --               yes   │
       │ feedbackActive   Separator         --               yes   │
       │                                                           │
       └───────────────────────────────────────────────────────────┘
       ┌────────────────────────────────────────────────────────────────┐
       │       Extrainformationforlistpartsfromabovetable        │
       │                                                                │
       │ PartNameContainerTypePermissibleTypes              │
       │                                                                │
       │ callbackList   Separator        Callback, EventCallback        │
       │                                                                │
       └────────────────────────────────────────────────────────────────┘

Description

SoRotateDiscDragger is a simple dragger that rotates about the z axis of its local space. The feel of the
       rotation is as if you were spinning a record on a turntable or rotating the volume knob of a  radio.  The
       local  space is determined by its location in the scene graph. Transformation nodes placed before it will
       affect both the dragger and the direction of motion.

       This node has a rotation field which always reflects its orientation in  local  space.  If  you  set  the
       field,  the  dragger  will rotate accordingly. You can also connect fields of other nodes or engines from
       this one to make them follow the dragger's rotation.

       This dragger contains four parts, rotator, rotatorActive, feedback, and feedbackActive.

       Each of these is set by default from a resource described in the Dragger Resources section of the  online
       reference page for this class. You can change the parts in any instance of this dragger using setPart().

       You  can  make  your  program  use  different  default  resources  for  the  parts  by  copying  the file
       /usr/share/data/draggerDefaults/rotateDiscDragger.iv into your own directory, editing the file, and  then
       setting the environment variable SO_DRAGGER_DIR to be a path to that directory.

Dragger Resources

       .in 0n+.5i
     Resource:         rotateDiscRotator
       .in 0n+.5i
     Part:             rotator
     Appearance:       white cylinder (with axis along z-direction) made of lines
     Description:      picking this initiates rotation

                         .in 0n+.5i
     Resource:         rotateDiscRotatorActive
                         .in 0n+.5i
     Part:             rotatorActive
     Appearance:       yellow version of rotator, with added yellow cube
     Description:      displayed while in motion instead of the rotator

                         .in 0n+.5i
     Resource:         rotateDiscFeedback
                         .in 0n+.5i
     Part:             feedback
     Appearance:       thin purple line along local z-axis
     Description:      shows center of rotation when not moving

                         .in 0n+.5i
     Resource:         rotateDiscFeedbackActive
                         .in 0n+.5i
     Part:             feedbackActive
     Appearance:       thin, slightly brighter purple line along local z-axis
     Description:      shows center of rotation when moving

Fields

SoSFRotationrotation
          Orientation of the dragger.

File Format/Defaults

RotateDiscDragger{renderCachingAUTOboundingBoxCachingAUTOrenderCullingAUTOpickCullingAUTOisActiveFALSErotation0010callbackListNULLrotator<rotateDiscRotatorresource>rotatorActive<rotateDiscRotatorActiveresource>feedback<rotateDiscFeedbackresource>feedbackActive<rotateDiscFeedbackActiveresource>}

Inherits From

       SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateDiscDragger

Methods

SoRotateDiscDragger()
          Constructor.

     staticconstSoNodekitCatalog*getClassNodekitCatalog()const
          Returns an SoNodekitCatalog for this class

     staticSoTypegetClassTypeId()
          Returns type identifier for this class.

Name

       SoRotateDiscDragger — object you can rotate like a knob by dragging With the mouse

See Also

SoInteractionKit,SoDragger,SoCenterballDragger,SoDirectionalLightDragger,SoDragPointDragger,SoHandleBoxDragger,SoJackDragger,SoPointLightDragger,SoRotateCylindricalDragger,SoRotateSphericalDragger,SoScale1Dragger,SoScale2Dragger,SoScale2UniformDragger,SoScaleUniformDragger,SoSpotLightDragger,SoTabBoxDragger,SoTabPlaneDragger,SoTrackballDragger,SoTransformBoxDragger,SoTransformerDragger,SoTranslate1Dragger,SoTranslate2DraggerSoRotateDiscDragger(3IV)()

Synopsis

#include<Inventor/draggers/SoRotateDiscDragger.h>

          Fields from class SoRotateDiscDragger:

     SoSFRotationrotation

          Fields from class SoDragger:

     SoSFBoolisActive

          Fields from class SoInteractionKit:

     SoSFEnumrenderCachingSoSFEnumboundingBoxCachingSoSFEnumrenderCullingSoSFEnumpickCulling

          Parts from class SoBaseKit:

     (SoNodeKitListPart)callbackList

          Methods from class SoRotateDiscDragger:

                         SoRotateDiscDragger()staticconstSoNodekitCatalog*getClassNodekitCatalog()conststaticSoTypegetClassTypeId()

          Methods from class SoDragger:

     voidaddStartCallback(SoDraggerCB*f,void*userData=NULL)voidremoveStartCallback(SoDraggerCB*f,void*userData=NULL)voidaddMotionCallback(SoDraggerCB*f,void*userData=NULL)voidremoveMotionCallback(SoDraggerCB*f,void*userData=NULL)voidaddFinishCallback(SoDraggerCB*f,void*userData=NULL)voidremoveFinishCallback(SoDraggerCB*f,void*userData=NULL)voidaddValueChangedCallback(SoDraggerCB*f,void*userData=NULL)voidremoveValueChangedCallback(SoDraggerCB*f,void*userData=NULL)SbBoolenableValueChangedCallbacks()voidsetMinGesture(intpixels)intgetMinGesture()conststaticvoidsetMinScale(floatnewMinScale)staticfloatgetMinScale()

          Methods from class SoInteractionKit:

     virtualSbBoolsetPartAsPath(constSbName&partName,SoPath*surrogatePath)

          Methods from class SoBaseKit:

     virtualconstSoNodekitCatalog*getNodekitCatalog()constvirtualSoNode*getPart(constSbName&partName,SbBoolmakeIfNeeded)SbStringgetPartString(constSoBase*part)virtualSoNodeKitPath*createPathToPart(constSbName&partName,SbBoolmakeIfNeeded,constSoPath*pathToExtend=NULL)virtualSbBoolsetPart(constSbName&partName,SoNode*newPart)SbBoolset(char*partName,char*parameters)SbBoolset(char*nameValuePairs)staticSbBoolisSearchingChildren()staticvoidsetSearchingChildren(SbBoolnewVal)

          Methods from class SoNode:

     voidsetOverride(SbBoolstate)SbBoolisOverride()constSoNode*copy(SbBoolcopyConnections=FALSE)constvirtualSbBoolaffectsState()conststaticSoNode*getByName(constSbName&name)staticintgetByName(constSbName&name,SoNodeList&list)

          Methods from class SoFieldContainer:

     voidsetToDefaults()SbBoolhasDefaultValues()constSbBoolfieldsAreEqual(constSoFieldContainer*fc)constvoidcopyFieldValues(constSoFieldContainer*fc,SbBoolcopyConnections=FALSE)voidget(SbString&fieldDataString)virtualintgetFields(SoFieldList&resultList)constvirtualSoField*getField(constSbName&fieldName)constSbBoolgetFieldName(constSoField*field,SbName&fieldName)constSbBoolisNotifyEnabled()constSbBoolenableNotify(SbBoolflag)

          Methods from class SoBase:

     voidref()voidunref()constvoidunrefNoDelete()constvoidtouch()virtualSoTypegetTypeId()constSbBoolisOfType(SoTypetype)constvirtualvoidsetName(constSbName&name)virtualSbNamegetName()const

          Macros from class SoBaseKit:

     SO_GET_PART(kit,partName,partClass)SO_CHECK_PART(kit,partName,partClass)

See Also