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SoShuttle — animated oscillating translation node

Action Behavior

SoGLRenderAction,SoCallbackAction,SoGetBoundingBoxAction,SoRayPickAction
          Concatenates interpolated translation value with the current transformation matrix.

     SoGetMatrixAction
          Returns transformation matrix specified by the interpolated translation.

Description

       The  SoShuttle  class  is  derived  from  SoTranslation,  so  it  applies  a  translation  to the current
       transformation. Using engines connected to the realTime global field, the translation value  is  animated
       over  time  between two fixed translations, achieving a shuttling effect. The period of the motion can be
       adjusted by changing the speed field. The current translation at any time is available in the translation
       field, inherited from SoTranslation

Fields

SoSFVec3ftranslation0SoSFVec3ftranslation1
          These define the two fixed translations that are interpolated to create the shuttling motion.

     SoSFFloatspeed
          Defines the speed of the shuttle, in cycles per second.

     SoSFBoolon
          Allows applications to enable or disable the motion easily.

File Format/Defaults

Shuttle{translation000translation0000translation1000speed1onTRUE}

Inherits From

       SoBase > SoFieldContainer > SoNode > SoTransformation > SoTranslation > SoShuttle

Methods

SoShuttle()
          Creates a shuttle node with default settings.

     staticSoTypegetClassTypeId()
          Returns type identifier for this class.

Name

       SoShuttle — animated oscillating translation node

See Also

SoPendulum,SoRotorSoShuttle(3IV)()

Synopsis

#include<Inventor/nodes/SoShuttle.h>

          Fields from class SoShuttle:

     SoSFVec3ftranslation0SoSFVec3ftranslation1SoSFFloatspeedSoSFBoolon

          Fields from class SoTranslation:

     SoSFVec3ftranslation

          Methods from class SoShuttle:

                         SoShuttle()staticSoTypegetClassTypeId()

          Methods from class SoNode:

     voidsetOverride(SbBoolstate)SbBoolisOverride()constSoNode*copy(SbBoolcopyConnections=FALSE)constvirtualSbBoolaffectsState()conststaticSoNode*getByName(constSbName&name)staticintgetByName(constSbName&name,SoNodeList&list)

          Methods from class SoFieldContainer:

     voidsetToDefaults()SbBoolhasDefaultValues()constSbBoolfieldsAreEqual(constSoFieldContainer*fc)constvoidcopyFieldValues(constSoFieldContainer*fc,SbBoolcopyConnections=FALSE)SbBoolset(constchar*fieldDataString)voidget(SbString&fieldDataString)virtualintgetFields(SoFieldList&resultList)constvirtualSoField*getField(constSbName&fieldName)constSbBoolgetFieldName(constSoField*field,SbName&fieldName)constSbBoolisNotifyEnabled()constSbBoolenableNotify(SbBoolflag)

          Methods from class SoBase:

     voidref()voidunref()constvoidunrefNoDelete()constvoidtouch()virtualSoTypegetTypeId()constSbBoolisOfType(SoTypetype)constvirtualvoidsetName(constSbName&name)virtualSbNamegetName()const

See Also