SoSphere — sphere shape node
Contents
Action Behavior
SoGLRenderAction
Draws sphere based on the current coordinates, materials, drawing style, and so on.
SoRayPickAction
Intersects the ray with the sphere. No details are created for intersections.
SoGetBoundingBoxAction
Computes the bounding box that encloses the sphere.
SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive
triangle that approximates the sphere.
Description
This node represents a sphere. By default, the sphere is centered at the origin and has a radius of 1.
The sphere is transformed by the current cumulative transformation and is drawn with the current lighting
model, drawing style, material, and geometric complexity.
A sphere does not have faces or parts. Therefore, the sphere ignores material and normal bindings, using
the first material for the entire sphere and using its own normals. When a texture is applied to a
sphere, the texture covers the entire surface, wrapping counterclockwise from the back of the sphere. The
texture has a seam at the back on the yz-plane.
Fields
SoSFFloatradius
Radius of sphere. This must be greater than 0.
File Format/Defaults
Sphere{radius1}Inherits From
SoBase > SoFieldContainer > SoNode > SoShape > SoSphere
Methods
SoSphere()
Creates a sphere node with default settings.
staticSoTypegetClassTypeId()
Returns type identifier for this class.
Name
SoSphere — sphere shape node
See Also
SoCone,SoCube,SoCylinderSoSphere(3IV)()
Synopsis
#include<Inventor/nodes/SoSphere.h>
Fields from class SoSphere:
SoSFFloatradius
Methods from class SoSphere:
SoSphere()staticSoTypegetClassTypeId()
Methods from class SoNode:
voidsetOverride(SbBoolstate)SbBoolisOverride()constSoNode*copy(SbBoolcopyConnections=FALSE)constvirtualSbBoolaffectsState()conststaticSoNode*getByName(constSbName&name)staticintgetByName(constSbName&name,SoNodeList&list)
Methods from class SoFieldContainer:
voidsetToDefaults()SbBoolhasDefaultValues()constSbBoolfieldsAreEqual(constSoFieldContainer*fc)constvoidcopyFieldValues(constSoFieldContainer*fc,SbBoolcopyConnections=FALSE)SbBoolset(constchar*fieldDataString)voidget(SbString&fieldDataString)virtualintgetFields(SoFieldList&resultList)constvirtualSoField*getField(constSbName&fieldName)constSbBoolgetFieldName(constSoField*field,SbName&fieldName)constSbBoolisNotifyEnabled()constSbBoolenableNotify(SbBoolflag)
Methods from class SoBase:
voidref()voidunref()constvoidunrefNoDelete()constvoidtouch()virtualSoTypegetTypeId()constSbBoolisOfType(SoTypetype)constvirtualvoidsetName(constSbName&name)virtualSbNamegetName()const