stop_sample - Stops a sample from playing. Allegro game programming library.
Contents
Description
Stop a sample from playing, which is required if you have set a sample going in looped mode. If there are
several copies of the sample playing, it will stop them all. You must still destroy the sample using
destroy_sample().
Name
stop_sample - Stops a sample from playing. Allegro game programming library.
See Also
play_sample(3alleg4), destroy_sample(3alleg4) Allegro version 4.4.3 stop_sample(3alleg4)
Synopsis
#include<allegro.h>voidstop_sample(constSAMPLE*spl);
