uconvert_size - Number of bytes needed to store a string after conversion. Allegro game programming
Contents
Description
Finds out how many bytes are required to store the specified string `s' after a conversion from `type' to
`newtype', including the mandatory zero terminator of the string. You can use U_CURRENT for either `type'
or `newtype' as a shortcut to represent whatever text encoding format is currently selected. Example:
length = uconvert_size(old_string, U_CURRENT, U_UNICODE);
new_string = malloc(length);
ustrcpy(new_string, old_string);
Name
uconvert_size - Number of bytes needed to store a string after conversion. Allegro game programming
library.
Return Value
Returns the number of bytes required to store the string after conversion.
See Also
need_uconvert(3alleg4), do_uconvert(3alleg4) Allegro version 4.4.3 uconvert_size(3alleg4)
Synopsis
#include<allegro.h>intuconvert_size(constchar*s,inttype,intnewtype);
