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uconvert_size - Number of bytes needed to store a string after conversion. Allegro game programming

Description

       Finds out how many bytes are required to store the specified string `s' after a conversion from `type' to
       `newtype', including the mandatory zero terminator of the string. You can use U_CURRENT for either `type'
       or `newtype' as a shortcut to represent whatever text encoding format is currently selected. Example:

          length = uconvert_size(old_string, U_CURRENT, U_UNICODE);
          new_string = malloc(length);
          ustrcpy(new_string, old_string);

Name

       uconvert_size  -  Number  of  bytes  needed  to store a string after conversion. Allegro game programming
       library.

Return Value

       Returns the number of bytes required to store the string after conversion.

See Also

need_uconvert(3alleg4), do_uconvert(3alleg4)

Allegro                                           version 4.4.3                           uconvert_size(3alleg4)

Synopsis

#include<allegro.h>intuconvert_size(constchar*s,inttype,intnewtype);

See Also