d_yield_proc - Invisible dialog procedure that yields CPU time slices. Allegro game programming library.
Contents
Description
An invisible helper object that yields time slices for the scheduler (if the system supports it) when the
GUI has nothing to do but waiting for user actions. You should put one instance of this object in each
dialog array because it may be needed on systems with an unusual scheduling algorithm (for instance QNX)
in order to make the GUI fully responsive.
Name
d_yield_proc - Invisible dialog procedure that yields CPU time slices. Allegro game programming library.
See Also
rest(3alleg4), exgui(3alleg4) Allegro version 4.4.3 d_yield_proc(3alleg4)
Synopsis
#include<allegro.h>intd_yield_proc(intmsg,DIALOG*d,intc);
