groupMemoryBarrier - controls the ordering of memory transaction issued shader invocation relative to a
Contents
Copyright
Copyright © 2012-2014 Khronos Group
[FIXME: source] 11/18/2024 GROUPMEMORYBARRIER(3G)
Declaration
voidgroupMemoryBarrier(void);
Description
groupMemoryBarrier waits on the completion of all memory accesses performed by an invocation of a compute
shader relative to the same access performed by other invocations in the same work group and then returns
with no other effect.
Name
groupMemoryBarrier - controls the ordering of memory transaction issued shader invocation relative to a
work group
See Also
memoryBarrier(), memoryBarrierImage(), memoryBarrierBuffer(), memoryBarrierShared()
Version Support
┌────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ groupMemoryBarrier │ - │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │
└────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
