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Net::Server::Thread - Net::Server personality

Arguments

check_for_dead Number of seconds to wait before looking for dead children. This only takes place if the maximum number of child processes (max_servers) has been reached. Default is 60 seconds. max_servers The maximum number of children to fork. The server will not accept connections until there are free children. Default is 256 children.

Author

Paul Seamons <paul@seamons.com>

Configuration File

See Net::Server.

Description

Please read the pod on Net::Server first. This module is a personality, or extension, or sub class, of the Net::Server module. This personality binds to one or more ports and then waits for a client connection. When a connection is received, the server spawns a new thread. The thread handles the request and then closes. Because this Net::Server flavor spawns and destroys a thread for each request, it really should only be used where the processing of each request may be lengthy or involved. If short and light request are used, perl may not voluntarily give back the used memory. This is highly system dependent.

Hooks

The Fork server has the following hooks in addition to the hooks provided by the Net::Server base class. See Net::Server "$self->pre_accept_hook()" This hook occurs just before the accept is called. "$self->pre_thread_hook()" This hook occurs just after accept but before the fork. "$self->post_accept_hook()" This hook occurs in the child after the accept and fork.

Name

Net::Server::Thread - Net::Server personality

Process Flow

Process flow follows Net::Server until the post_accept phase. At this point a child is forked. The parent is immediately able to wait for another request. The child handles the request and then exits.

See Also

Please see also Net::Server::INET, Net::Server::Fork, Net::Server::PreFork, Net::Server::PreForkSimple, Net::Server::MultiType, Net::Server::SIG Net::Server::Single perl v5.36.0 2023-06-11 Net::Server::Thread(3pm)

Synopsis

use base qw(Net::Server::Thread); sub process_request { #...code... } __PACKAGE__->run();

To Do

See Net::Server

See Also