sc::PthreadThreadGrp - The PthreadThreadGrp class privides a concrete thread group appropriate for an
Contents
Detailed Description
The PthreadThreadGrp class privides a concrete thread group appropriate for an environment where pthreads
is available.
Member Function Documentation
voidsc::PthreadThreadGrp::add_thread(intthreadnum,Thread*thread)[inline],[virtual]
Assigns a Thread object to each thread. If 0 is assigned to a thread, then that thread will be skipped.
Reimplemented from sc::ThreadGrp.
References sc::ThreadGrp::add_thread().
voidsc::PthreadThreadGrp::add_thread(intthreadnum,Thread*thread,intpriority)[virtual]
Like add_thread(threadnum, thread), but assign a priority that the thread is to use. The member is
primarily for experimentation, the priority argument is currently not well defined and ignored.
Reimplemented from sc::ThreadGrp.
ThreadGrp*sc::PthreadThreadGrp::clone(intnthread=-1)[virtual]
Create a ThreadGrp like the current one. If nthread is given, the new ThreadGrp will attempt to support
that number of threads, but the actual number supported may be less. If nthread is -1, the number of
threads in the current group will be used.
Reimplemented from sc::ThreadGrp.
intsc::PthreadThreadGrp::start_threads()[virtual]
Starts the threads running. Thread 0 will be run by the thread that calls start_threads.
Implements sc::ThreadGrp.
intsc::PthreadThreadGrp::wait_threads()[virtual]
Wait for all the threads to complete. This must be called before start_threads is called again or the
object is destroyed.
Implements sc::ThreadGrp.
Name
sc::PthreadThreadGrp - The PthreadThreadGrp class privides a concrete thread group appropriate for an
environment where pthreads is available.
Synopsis
#include <thpthd.h>
Inherits sc::ThreadGrp.
PublicMemberFunctionsPthreadThreadGrp (const PthreadThreadGrp &, int nthread=-1)
PthreadThreadGrp (const Ref< KeyVal > &)
int start_threads ()
Starts the threads running.
int wait_threads ()
Wait for all the threads to complete.
void add_thread (int i, Thread *t)
Assigns a Thread object to each thread.
void add_thread (int i, Thread *t, int priority)
Like add_thread(threadnum, thread), but assign a priority that the thread is to use.
Ref< ThreadLock > new_lock ()
Return a local object.
ThreadGrp * clone (int nthread=-1)
Create a ThreadGrp like the current one.
AdditionalInheritedMembers