SDL_EGL_GetCurrentDisplay - Get the currently active EGL display.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_EGL_GetCurrentDisplay(3)
Header File
Defined in SDL3/SDL_video.h
Name
SDL_EGL_GetCurrentDisplay - Get the currently active EGL display.
Return Value
( SDL_EGLDisplay ) Returns the currently active EGL display or NULL on failure; call SDL_GetError () for
more information.
Synopsis
#include"SDL3/SDL.h"SDL_EGLDisplaySDL_EGL_GetCurrentDisplay(void);
Thread Safety
This function should only be called on the main thread.
