SDL_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the
Contents
Availability
This function is available since SDL 3.2.0.
Description
When resuming, this function MUST be called before calling any other
SDL_GPU
functions.
Function Parameters
device a GPU context.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the
SDL_EVENT_WILL_ENTER_FOREGROUND
event.
See Also
•(3), SDL_AddEventWatch(3) Simple Directmedia Layer SDL 3.2.10 SDL_GDKResumeGPU(3)
Synopsis
#include"SDL3/SDL.h"voidSDL_GDKResumeGPU(SDL_GPUDevice*device);
