SDL_GetGamepadFromID - Get the SDL_Gamepad
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_GetGamepadFromID(3)
Function Parameters
instance_id
the joystick instance ID of the gamepad.
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_GetGamepadFromID - Get the SDL_Gamepad
associated with a joystick instance ID, if it has been opened.
Return Value
( SDL_Gamepad
*) Returns an SDL_Gamepad
on success or NULL on failure or if it hasn't been opened yet; call
SDL_GetError () for more information.
Synopsis
#include"SDL3/SDL.h"SDL_Gamepad*SDL_GetGamepadFromID(SDL_JoystickIDinstance_id);
