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SDL_OpenGamepad - Open a gamepad for use.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

instance_id
              the joystick instance ID.

Header File

       Defined in SDL3/SDL_gamepad.h

Name

       SDL_OpenGamepad - Open a gamepad for use.

Return Value

       ( SDL_Gamepad
        *) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.

See Also

•(3), SDL_CloseGamepad(3), •(3), SDL_IsGamepad(3)

Simple Directmedia Layer                           SDL 3.2.10                                 SDL_OpenGamepad(3)

Synopsis

#include"SDL3/SDL.h"SDL_Gamepad*SDL_OpenGamepad(SDL_JoystickIDinstance_id);

See Also