SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_ReleaseGPUGraphicsPipeline(3)
Description
You must not reference the graphics pipeline after calling this function.
Function Parameters
device a GPU context.
graphics_pipeline
a graphics pipeline to be destroyed.
Name
SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.
Synopsis
#include<SDL3/SDL_gpu.h>voidSDL_ReleaseGPUGraphicsPipeline(SDL_GPUDevice*device,SDL_GPUGraphicsPipeline*graphics_pipeline);
