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SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                  SDL_ReleaseGPUGraphicsPipeline(3)

Description

       You must not reference the graphics pipeline after calling this function.

Function Parameters

device a GPU context.

       graphics_pipeline
              a graphics pipeline to be destroyed.

Name

       SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.

Synopsis

#include<SDL3/SDL_gpu.h>voidSDL_ReleaseGPUGraphicsPipeline(SDL_GPUDevice*device,SDL_GPUGraphicsPipeline*graphics_pipeline);

See Also