SDL_Semaphore - A means to manage access to a resource, by count, between threads.
Contents
Availability
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_Semaphore(3type)
Description
Semaphores (specifically, "counting semaphores"), let X number of threads request access at the same
time, each thread granted access decrementing a counter. When the counter reaches zero, future requests
block until a prior thread releases their request, incrementing the counter again.
Wikipedia has a thorough explanation of the concept:
https://en.wikipedia.org/wiki/Semaphore_(programming)
Header File
Defined in SDL3/SDL_mutex.h
Name
SDL_Semaphore - A means to manage access to a resource, by count, between threads.
Synopsis
#include"SDL3/SDL.h"typedefstructSDL_SemaphoreSDL_Semaphore;
