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SDL_SignalAsyncIOQueue - Wake up any threads that are blocking in SDL_WaitAsyncIOResult ().

Availability

       This function is available since SDL 3.2.0.

Description

       This will unblock any threads that are sleeping in a call to

       SDL_WaitAsyncIOResult
        for the specified queue, and cause them to return from that function.

       This  can  be  useful  when  destroying a queue to make sure nothing is touching it indefinitely. In this
       case, once this call completes, the caller should take  measures  to  make  sure  any  previously-blocked
       threads  have  returned  from their wait and will not touch the queue again (perhaps by setting a flag to
       tell the threads to terminate and then using

       SDL_WaitThread () to make sure they've done so).

Function Parameters

queue  the async I/O task queue to signal.

Header File

       Defined in SDL3/SDL_asyncio.h

Name

       SDL_SignalAsyncIOQueue - Wake up any threads that are blocking in SDL_WaitAsyncIOResult ().

See Also

(3), SDL_WaitAsyncIOResult(3)

Simple Directmedia Layer                           SDL 3.2.10                          SDL_SignalAsyncIOQueue(3)

Synopsis

#include"SDL3/SDL.h"voidSDL_SignalAsyncIOQueue(SDL_AsyncIOQueue*queue);

Thread Safety

       It is safe to call this function from any thread.

See Also